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Work Summary

I research and design digital experiences.

I build and lead product teams, typically in Silicon Valley style ‘lean startup’ models.

From my PhD and 20+ years of technical production experience, I am expert in adapting design principles from multimedia, especially video games, to aims beyond entertainment.

Design skills:

  • Early stage: Gather, develop ideas into a product concept. Help stakeholders design ‘idea pipeline’ (criteria, process)
  • Create low-fidelity prototypes (paper, sketches, mockups)
  • Preproduction (semi-functional and functional prototypes, write specs)
  • Production (recruiting and managing production teams, agile product design)

Design Research skills:

  • Needs discovery (ethnographic field interviews, lab focus groups, co-design)
  • User Testing during production (field trials, focus groups, tech/performance, efficacy estimates “Rapid Eval” method)
  • Academic Efficacy Study (lit review, instrument design, IRB approval; recruiting, screening, interviewing, coding, analysis, report writing)

Over the last 20 years, I have created a number of tech “firsts” in smartphones, toys, and video games. I have contributed to over 50 products including top-selling electronic toys, innovative health apps, and smash hit video games.

logos-2015Most of my products have been used in entertainment, healthcare, web, consumer electronics, mental health/ social services industries. I have also worked in automotive, fashion, and academia, internationally and across USA.  I am based in Oakland, California.

Contact info: josh@whitkin.com, 510-485-9448